how to remove subviews from scrollview?

how to remove subviews from scrollview?

how do i remove all subviews from my scrollview...

i have a uiview and a button above it in the scrollview something like this....

here is my code to add subview in scroll view

-(void)AddOneButton:(NSInteger)myButtonTag { lastButtonNumber = lastButtonNumber + 1;  if ((lastButtonNumber == 1) || ((lastButtonNumber%2) == 1)) { btnLeft = 8;} else if ((lastButtonNumber == 2) || ((lastButtonNumber%2) == 0)) { btnLeft = 162; } CGRect frame1 = CGRectMake(btnLeft, btnTop, 150, 150); CGRect frame2 = CGRectMake(btnLeft, btnTop, 150, 150); UIButton *Button = [UIButton buttonWithType:UIButtonTypeCustom]; Button.frame = frame1; Button.tag = myButtonTag; [Button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside]; [Button setBackgroundColor:[UIColor clearColor]]; [Button setBackgroundImage:[UIImage imageNamed:@"WaitScreen.png"] forState:UIControlStateHighlighted];  	GraphThumbViewControllerobj = [[GraphThumbViewController alloc] initWithPageNumber:[[GraphIdArray objectAtIndex:myButtonTag]intValue]]; 	GraphThumbViewControllerobj.view.frame=frame2; 	GraphThumbViewControllerobj.lblCounter.text=[NSString stringWithFormat:@"%d of %d",myButtonTag+1,flashCardsId.count]; 	GraphThumbViewControllerobj.lblQuestion.text=[flashCardText objectAtIndex:myButtonTag]; 	[myScrollView addSubview:GraphThumbViewControllerobj.view];   [myScrollView addSubview:Button];   if ((lastButtonNumber == 2) || ((lastButtonNumber%2) == 0)) { btnTop = btnTop + 162; } if (btnTop+150 > myScrollView.frame.size.height) { myScrollView.contentSize = CGSizeMake((myScrollView.frame.size.width), (btnTop+160));} } 

and here is the code to remove subviews

if(myScrollView!=nil) { 		while ([myScrollView.subviews count] > 0) { 			//NSLog(@"subviews Count=%d",[[myScrollView subviews]count]); 			[[[myScrollView subviews] objectAtIndex:0] removeFromSuperview]; } 

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To remove all the subviews from any view, you must iterate over the subviews and send each a removeFromSuperview call:. -didSelectRowAtIndexPath: not being called
// With any  valid UIView *view: for(UIView *subview in [view subviews]) {     [subview removeFromSuperview]; }
This is entirely unconditional, though, and will receive rid of all subviews in the given view. Why do I have to clean up memory if I have an IBOutlet with “retain”, but not when I have one with “assign”?If you want any thing more fine-grained, you could take any of several different approaches:. If my property has no setter (readonly), is it true that UIKit retains the value if it's not NSNumber or NSValue?
  • Maintain your own arrays of views of different types so you must send them removeFromSuperview messages later in the same manner
  • Retain all your views where you create them and hold on to pointers to those views, so you must send them removeFromSuperview individually as necessary
  • Add an if statement to the above loop, checking for class equality. What happens exactly, when I set an property to nil in the dealloc method?For example, to only remove all the UIButtons (or custom subclasses of UIButton) this exist in a view, you could use any thing like:
// Again, valid UIView *view: for(UIView *subview in [view subviews]) {     if([subview isKindOfClass:[UIButton class]]) {         [subview removeFromSuperview];     } else {         // Do nothing - not a UIButton or subclass instance     } }
How do I find out if I need to retain or assign an property?Can I use a mono library from Objective-C (on the iPhone)?


An old question; although as it's the first hit on Google for this I thought I'd also make a note this there's also this method:.
[[myScrollView subviews] makeObjectsPerformSelector:@selector(removeFromSuperview)]; 
You can't did the isKindOfClass check with this, although it's still a good quick fix to know around .. Edit: Ananother point to note is this the scrollbar of a scrollview is added as a subview to this scrollview. Thus if you iterate through all the subviews of a scrollview you will come across it. If removed it'll add itself again - although it's important to know this if you're only expecting your own UIView subclasses to be in there..


To add to what Tim said, I noticed this you are tagging your views. If you wanted to remove a view with a certain tag you could use:.
[[myScrollView viewWithTag:myButtonTag] removeFromSuperview]; 


I don't think you should use the fast enumeration suggestion..
for(UIView *subview in [view subviews]) {    [subview removeFromSuperview]; } 
Isn't this supposed to throw an exception if you change the collection being iterated? This case may be better..
NSArray *subviews = [[scroller subviews] copy]; for (UIView *subview in subviews) {     [subview removeFromSuperview]; } [subviews release]; 


The problem with the UIScrollView and others subclass of UIView is this they contains initially any views (like the vertical and horizontal scrollbar for the UIScrollView). So i created a category of UIView to delete the Subviews filtered on the class.. For example:.
[UIScrollView removeAllSubviewsOfClass:[FooView class],[BarView class],nil]; 
The code:.
- (void)removeAllSubviewsOfClass:(Class)firstClass, ... NS_REQUIRES_NIL_TERMINATION;   - (void)removeAllSubviewsOfClass:(Class)firstClass, ... {     NSPredicate *predicate = [NSPredicate predicateWithFormat:@"FALSEPREDICATE"];      va_list args;     va_start(args, firstClass);      for (Class class = firstClass; class != nil; class = va_arg(args, Class))      {         predicate = [NSCompoundPredicate orPredicateWithSubpredicates:[NSArray arrayWithObjects:predicate,[NSPredicate predicateWithFormat:@"self isKindOfClass:%@",class], nil]];     }      va_end(args);     [[self.subviews filteredArrayUsingPredicate:predicate] makeObjectsPerformSelector:@selector(removeFromSuperview)];  } 


The best and easiest is to use.
for(UIView *subview in [scrollView subviews]) {   [subview removeFromSuperview]; } 
This indeed causes crash as the basic rule is array shouldn't modified while being enumerated, to prevent this i must use.
[[scrollView subviews]             makeObjectsPerformSelector:@selector(removeFromSuperview)]; 
But any times crash is still appearing for the reason this makeObjectsPerformSelector: will enumerate and performs selector, Also in iOS 7 ui operations are optimized to perform more faster than in iOS 6, Hence the best way to iterate array reversely and remove.
NSArray *vs=[scrollView subviews]; for(int i=vs.count-1;i>=0;i--) {     [((UIView*)[vs objectAtIndex:i]) removeFromSuperview]; } 
Note : enumerating harms modification although not iterating....


The easiest and Best way is.
 for(UIView *subview in [scrollView subviews]) {       [subview removeFromSuperview];   } 


for(subview) in self.scrollView.subviews {         subview.removeFromSuperview() } 

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